In 2013, while washing some dishes, roommates discuss video games. While they talk about the things they like in a good game, they make their own idea of a game that would be fantastic!
After some time searching for a similar game, they realize it doesn’t exist yet. How could they experience this amazing game…? Why don’t they create it themselves! Armed with an excel document, some drawing skills and most of all, a lot of fun, they start prototyping their first game. They soon realize that developing a game without a programmer is like a cowboy with no horse: it’s not very fast.